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They had vertibirds and i guess it's the funny unwritten rule that your character randomly teleported skipping all the enemies (it's a joke)Ħ. They've had it forever hence why they don't have an entrance aside from the water pipe and the ones the BoS makes with liberty prime by digging via a lazer towards their areaĥ. It takes a ton of energy though to do so since irl you need energy to take apart and reassemble atomsĤ. you make a makeshift one and Virgil explains how they scan you and basically compress you into a. Originally posted by pjedilord:How did the Institute get the tech to Teleport?Ĭould Teleporting ever be real in real life?ģ. You might be able to send data via quantum entanglement but small objects is a no go and i think i heard even the whole ansible quantum entanglement communication idea didnt hold up but I could be wrong. that said the amout of energy and gravity you'd have to be able to control to bend space time that much is mindbogglingly massive. The most viable way to telaport things in keeping with our understanding of physics would be worm holes. so lore wise your character walks on foot. so well speculation you might argue the teleportation tech is reverse engineered from tech salvaged from crashed alien ships though this is completely speculative and in my own viwe cause Aliens undermines a lot of the dark and cynical viwe fallout show of humanity if used to much.įast travel isnt teleportation the ingame clock skips ahead based on location distance. the tesla canon mission in fallout 3's broken steel also has alien power cells around the coil research building as does fort indpendence in fallout 3's base game. its also outright said in fallout 3 the prewar goverment knew about the aliens as they tracked ones crash. Well the was Vetoed in the fallout bible the bible itself isnt part of fallout canon. Either way both being prewar centers of learning well speculation the idea both factions telaporters stem from the same base research and possible prewar collaboration isnt a stretch.Īs for the Zetans well I hate bring up aliens in serious lore debates the terminals in the seria army depot in fallout 2 mention robobrain biogel and the skynet AI being based on reverse engineered alien tech. Robert house was a member of the CIT prewar and he did know and have a rivalry with one of the leaders of big mt Doctor 0. The think tank like the CIT was a prewar research center though focused more on military aplications its possible they may have shared info or papers prewar. but aside from the insitute 2 other factions in fallout have teleportation. Its not clear if they based it on prewar schematics or made it themselves the lore is kind of sparse. its not feasible with real or theoretical science and the implications of remotly converting matter to energy opens a big ass can of worms if you think about it in regaurds to E=Mc2 which never seems to brought up in scifi that use Trek style beaming. the technobabble is that it like star trek turns matter to energy moves it and reconverts it to matter somewhere else.
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#Fallout 4 teleport movie#
It works like most things in fallout via B movie scifi logic.
![fallout 4 teleport fallout 4 teleport](http://revlt.be/wp-content/uploads/fallout-4-teleport-15.jpg)
I heard they can teleport small items short distances in real life. Why don't Companion fast travel? if not with companion?Ĭould Teleporting ever be real in real life? and when? How does the Tech work? When could the Institute teleport?ĭid they have Teleporting Tech in Fallout games?
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Originally posted by pjedilord:How did the Institute get the tech to Teleport? Did they design the tech?